WONDERLAND: A Utopia Supplement


One of the first things I did when I got into Ateez’s storyline was make the Cromer a wondrous item in D&D. I had no campaign to put it in, nor any ideas for how it would really even work in one, but I felt compelled to make it all the same. This was (technically) the first step in making what would eventually become Utopia, though the Cromer had to be pushed aside to focus more on making a game rooted in the world of Strictland. 

Wonderland is an attempt to rectify that - the Cromer and Sopro’s existence is reason enough to assume that some form of magic exists in World Z, which is a perfect excuse to push for a much more complicated world. This supplement focuses on worldbuilding - it adds myths, enemies and magical items to Strictland that you can add to a campaign that wants to focus on the wonders of the wider world over the cold sterility of the city. 

Wonderland is an optional addition - choosing not to use it will not change your experience of Utopia. This is just a way to allow for you to expand the kinds of campaigns you can play. 

Files

WONDERLAND_supplement.pdf 4.8 MB
15 days ago

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